Tiny Colony (part 4)
Scaling the simulation
Feb 8, 20264 min read11

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Series
This series documents building a tiny colony simulation in Rust with Bevy. It’s a learning journal, not a tutorial: a small, understandable sim with a clear core loop, built step by step, focused on real trade-offs, constraints, and finishing.
Scaling the simulation

From Moving Dots to Working Pawns

Create Something Moving

Scope, Constraints, and Why Bevy
